Design Interactive Uses Canon MREAL System for Mixed Reality Training

Canon U.S.A. has selected Design Interactive in Orlando, Florida as the first value-added reseller of Canon MREAL system for Mixed Reality in the United States. The MREAL System for Mixed Reality is a visualization tool that seamlessly combines the real and virtual worlds for a powerful immersive experience.

Design Interactive is a leading provider of training system development and experts in human-machine interaction. Design Interactive will sell the MREAL system as part of the specialized training they develop for government and industry clients who have employees in high-risk situations.

Canon MREAL Headset
Head-mounted display for Canon MREAL System for Mixed Reality

“We are pleased to welcome Design Interactive as a Canon MREAL reseller,” said Toyotsugu Kuwamura, executive vice president and general manager, BISG, Canon U.S.A., Inc. “Through Canon’s MREAL System for Mixed Reality and integrated Training Management System, users in high-risk industries will be able to visualize a potentially dangerous scenario before they have to encounter it in the real world.”

Preparing for Dangerous Situations

High risk training is a specialized form of training for tasks that involve a high degree of risks related to safety or costs. High risk training is provided to professionals who are asked to work in environments that are normally dangerous or inaccessible.

The MREAL system is uniquely suited for high risk training because it can immerse users in virtual scenarios while allowing them to still see the real world – including their hands, tools, colleagues, and instructors.

Eileen Smith, Director, E2i Creative Studio at the University of Central Florida’s Institute for Simulation & Training, said “High risk environments are multi-layered, and involve understanding how events put in motion will resolve themselves. Context is key in training, and the MREAL system allows the context to be altered easily and frequently to challenge a trainee throughout their journey toward excellence.”

Dr. Kay Stanney, CEO at Design Interactive said “The MREAL system provides a truly seamless and compelling blend between the virtual and real worlds. We are confident that it will help us deliver effective, engaging and value-added training solutions to government and industry clients.”

The integrated solution that Design Interactive will provide to its clients includes three key parts:

MREAL Display MD-10: Released in the U.S. in July 2016, the MREAL Display MD-10 features an expanded field of view and higher resolution than earlier models. The MD-10 enables trainees to immerse themselves in the virtual training scenario while still seeing real objects clearly and precisely.

MREAL Training Management System (MREAL TMS): The MREAL TMS acts as a central dashboard to collect and measure key performance metrics.  Instructors can review key data points and benchmarks to assess the trainee’s overall performance and retention. The MREAL TMS also integrates with select Learning Management Systems so instructors can incorporate the data into a broader curriculum.

MREAL Plug-In for Unity 3D: This tool enables instructors to leverage existing 3D content for training scenarios. The 3D content can easily be launched as part of an immersive experience within the MREAL system.

With these combined solutions, Canon and Design Interactive will bring next-generation capabilities enabling clients to reach mastery on complex tasks that can later be used in life-threatening situations in the field.

Mountainside Rescuers under Fire

In a post on the Design Interactive blog, Design Interactive experts discuss a mixed reality experience they developed to demonstrate the power of Canon’s Mixed Reality platform at the Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC) Conference.

Design Interactive Canon MREAL
In a Design Interactive demonstration of the type of training that’s possible with Canon’s MREAL mixed-reality system I/ITSEC attendees could handle physical objects while visualizing the high-risk environment.

With Design Interactive’s mixed-reality experience, conference attendees visualized what it would be like to stand at the precipice of a bottomless void in the snow and be required to harness themselves to an icy rock wall so they could repel to help an injured warfighter. In the middle of the experience, the trainee takes fire. Another warfighter takes a bullet and the attendee must spring into action, applying a tourniquet under fire.

The Design Interactive blog post clarifies the differences between augmented reality, virtual reality and mixed reality systems. Unlike virtual reality systems like the Oculus Rift, MREAL provides the flexibility to couple virtual and physical elements. For example, your hands disappear from view if you lift your hands to your eyes while wearing an Oculus product. With MREAL, trainees can always see their hands, instructors, and the tools they need to accomplish the task.

Like augmented reality, the MREAL allows trainers to provide visualizations of instructions that can help trainees navigate or perform the task.

Designers of MREAL training exercises can choose to make the experience fully virtual or customize the amount of virtual content that is required for the job.

In addition to high-risk training, Canon is promoting the MREAL system for use in education, research, and manufacturing.