Update Your Photography and Business Skills at PDN PhotoPlus Expo

Whether you are in the professional photography business or are serious about updating your skills, check out what’s happening at the PDN PhotoPlus Conference and Expo in October.

The PDN PhotoPlus International Conference + Expo is the largest photography and imaging show in North America. The 2015 Conference runs from October 21-24 at the Javits Center in New York. The Expo runs from October 22-24.

PhotoPlus_220x145Last year, PDN PhotoPlus Expo attracted more than 21,000 professional photographers, photography enthusiasts, filmmakers, students, and educators from around the world.

“Our vast schedule of photo walks, master classes, conference seminars, keynotes, and portfolio reviews, combined with our large expo hall filled with hundreds of exhibitors demonstrating the latest imaging technologies, has created a wonderful playground for anyone who loves the visual arts.” explains Jason Groupp, Director of Education and Membership of the PHOTO+ Group

PPEThe expo features 220 exhibitors and thousands of new products. The educational programming includes over 80 seminars, keynote presentations, and special events. Whether you need to learn basics such as posing, lighting, retouching, editing, and printing or explore niches such as portraiture, commercial, or travel photography, the program has sessions that can help.

Business development programs at PhotoPlus Expo can help you find ways to expand your range of products and services and update your skills.

Sample Courses

For example, here are a few of the courses that will be presented during the 2015 Conference.

The Headshot Game and How to Play it!
Peter Hurley will explain how to forge a career in a hot genre that helps professionals of all ages improve their digital identities and establish personal brands. Hurley offers valuable insights about how he developed one of the most successful headshot businesses in the country.

Learning to Thrive as an Artist: Business, Marketing and Style for Photographers Commercial photographer and director John Keatley discusses one of his biggest passions—business! He will explain why photographers need to develop both an artists’ mindset and an understanding of the skills needed to market your work.

An Artist’s Journey: Surviving the Evolving Photo Industry
Jeremy Cowart, one of the most influential photographers on the Internet, will explain how to stay relevant in an industry in which new apps, new cameras, new tools and new technologies are released every day.

Focus on Filmmaking

It’s Moving! Tips for Photographers Who Start Shooting Video
European cinematographer and filmmaker Nino Leitner will share tips for photographers who are starting to shoot video. Where are the similarities in shooting practices and workflows? Where are the differences? Learn to avoid the typical caveats and get inspired to think about your images in constant motion.

Creative Concepts for Event Filmmakers
From single-day creative shoots to high-end, multi-day scripted productions, cinematic storytelling can reach far beyond a live event and command high value. Learn how Los Angeles–based Pacific Pictures has become one of the world’s most sought after studios by creating and selling some of the industry’s most prolific live event concept films. Award-winning filmmaker Kevin Shahinian explores creative storytelling techniques and cutting-edge, conceptual film productions that can take your documentary filmmaking skills and business to a higher level.

One-Man-Band Filmmaking
Do you shoot by yourself, handling all the lighting, audio, directing and carrying around all your gear? With the right approach and tools, the New Age filmmaker can accomplish anything independently. Joe Switzer will discuss topics such as project management, outsourcing and the corporate project workflow.

Filmmaking Essentials For Photographers
In this class for emerging photographers and professionals pursuing new markets, Eduardo Angel will demystify the most common filmmaking terms and shooting techniques. He will also cover the most essential selection of gear to increase the production value of your video projects and provide an overview of the business of motion. After this class, you will have a better understanding of the similarities and differences between the disciplines of stills and motion.

Printing Skills and Innovations

Another way photography pros can distinguish themselves is through skills in fine-art printing and conservation framing or by offering high-quality imagery on durable, ready-to-hang aluminum or wood panels or as brilliant, extra-large backlits. Four PhotoPlus Expo sessions can bring you up to speed on the latest workflows and options for in-studio and lab printing.

The Craft and Passion and Fine-Art Digital Printing
According to Stephen Johnson, making a photographic print has always been a challenging process. It could involve days in the darkroom, and deep consideration of the results and possibilities. He contends that the time, craft, and care needed to make a fine print in this digital age is not dissimilar. The processes are very different, but the attention to the craft and need for passionate concentration on the potential beauty of the photographic print remain. Focusing on pigment-ink photo printers, he will discuss workflow issues, color management, adjustment layers, color-cast corrections, custom profile generation, editing, and inspection. He will also explore print aesthetics in the digital age: What makes for a beautiful print? Do new possibilities enhance our notion of what photography can be? Or are we merely trying imitate traditional photographic processes?

The Basics of Fine Art Printing
Rocco Ancora will encourage photographers to take control of their own printing. He will explain how to choose the right printer for your business and how to determine the right media for the print. As he demonstrates how the digital capture-to-print process comes together, he will explore a world of new possibilities and digital imaging practices.

The Basics of Custom Framing: An Overview for the Photo Industry
Framing industry expert John Ranes will explain the essential elements and equipment photographers need to expand into custom framing. Topics to be covered include: conservation framing, sourcing options, and revenue-enhancement offerings. John will review pricing, costs, margins, and volumes to help you determine whether custom framing is right for your photography business.

The Latest Technologies for Large- and Very-Large-Format Printing and Production of Brilliant Backlits
Renowned image permanence expert Henry Wilhelm and several of the world’s most accomplished printmakers will show how new printing processes are expanding the definition of photographic prints. For example, new flatbed printers can use very long-lasting UV-curable pigment inks to produce visually stunning prints up to 10 x 20 ft. on a wide variety of substrates including acrylic, sheet aluminum, Dibond, glass, plywood, uncoated artists papers, and traditional gesso-coated artist canvas. When UV-curable inks are back-printed on acrylic or glass, you can produce brilliant LED-illuminated backlit images at a wide range of sizes. With the dye-sublimation process used to make ChromaLuxe prints, images are infused directly onto specially coated sheets of metal or wood, and table tops. Photo labs can ChromaLuxe prints in sizes up to 4 x 8 ft. The ChromaLuxe prints are extremely resistant to scratches and abrasion and require no additional mounting or framing for display.

FOR MORE INFORMATION

PDN PhotoPlus International Conference and Expo

HP Latex 110 Printer Can Help Creative Entrepreneurs Make New Products

Getting into the printing business is easier than you think. Creative entrepreneurs are using the latest generations of wide-format inkjet printers to develop all sorts of innovative decorative and customized products.

In fact, the new HP Latex 110 printer was specifically designed for “print-prenuers” seeking easy, affordable entry into large-format printing. The 54-inch HP Latex 110 printer can help you jump-start a new printing business from your home, design studio, or small, rented facility. You can use it for low-volume printing of products such as indoor and outdoor banners, posters, stickers, canvas photo prints, or wall murals and decorative decals.

In addition to selling to local clients, you can develop an online store to expand your reach.

HPLatex110

HP Latex 110 wide format inkjet printer

The printer uses six colors of third-generation, water-based HP Latex inks to produce professional, high-resolution prints up to 1200 x 1200 dpi.

Unlike the solvent inks used in many outdoor sign printers, the HP Latex inks are odorless and require no special ventilation. HP Latex inks contain no Hazardous Air Pollutants (HAPs) and meet high market standards, such as UL ECOLOGO® certification.

HP Latex inks are a popular choice for printing custom wallcoverings because UL GREENGUARD GOLD Certified HP Latex Inks meet standards for low chemical emissions into indoor air during product usage.

The prints come out completely dry, ready for same-day delivery. The inks have enough scratch-resistance to be used for short-term outdoor signs without lamination. Because so many different types of materials are compatible with HP Latex inks, you can develop niche products that will set you apart from competitors.

Priced at $9,325, the HP Latex 110 is designed for easy and intuitive operation. The system includes automatic maintenance and front-loading features, as well as online learning tools and software assistance.

The printer also includes access to free professional solutions like the Media Certification Program, the HP WallArt app, and the HP Latex Mobile app.

With the Media Certification Program, you can easily find media that has been certified compatible with HP Latex Inks from a variety of recognized media suppliers worldwide.

The types of materials available for use include self-adhesive vinyls, films, papers, wallcovering materials, canvas, and synthetics. (Fabrics, mesh, and other porous surfaces require materials that have a liner.)


The HP WallArt app helps your clients visualize how a specific decal or wall-mural design will look on their walls before the job file is set up and submitted.

The HP Latex Mobile app enables you to remotely monitor the printer, track job status and receive printer alerts on your smartphone.

LatexMobile

The HP Latex 110 printer is the latest addition to HP’s extensive line of latex printers for small-, medium- and high-volume printing requirements. HP Latex systems range from 54-inch printers than can produce indoor-quality prints at 129 square feet per hour to 126-inch printers that can print high-quality indoor prints at 830 square feet per hour.

FOR MORE INFORMATION

HP Latex Printers

HP Wall Art

HP Latex Mobile App

SIGGRAPH Showcases Hybrid Crafts, Virtual Reality, Immersive Environments

SIGGRAPHThe annual SIGGRAPH conference is a five-day interdisciplinary education experience and conference on the latest computer graphics and interactive techniques. The 42nd annual SIGGRAPH takes place August 9-13, 2015 at the Los Angeles Convention Center in Los Angeles.  Highlights include: an art gallery of hybrid crafts; a VR (Virtual Reality Village; and demonstrations of how emerging technologies will affect how we work and live.

Art Gallery: Hybrid Crafts

In the display of “Hybrid Crafts” in the SIGGRAPH Art Gallery, visitors will see how skilled artists are using computational design tools in conjunction with traditional crafts. The show will emphasize the importance of craft heritage in contemporary digital design.  Gallery visitors will see how beautiful and meaningful artifacts are being produced by a machine and craftsperson working together, not by a machine or craftsperson alone.

The featured creations come from skilled makers who use computational design tools in conjunction with traditional crafts such as jewelry, bowl-making, wallpapers, and instruments.

The Hunt for Butterflies

“The Hunt for Butterflies,” by Peter Schmitt

For artworks included in the display entitled “The Hunt for Butterflies,” independent artist Peter Schmitt uses CAD, CNC machine tools, wood, plastic, metal, electronics, and mechanics “to explore the questions of how computational methods, machine tools, and fabrication resources can be used outside the paradigm of application, function, purpose and profit.”

In another display, independent artist Yael Friedman displays 3D-printed puzzle rings that are not only meant to be seen, but also be touched and played with.

VR Village

In the 2015 VR Village, attendees can explore the fascinating potential of virutal reality (VR), augmented reality (AR), and immersive environments for telling stories, engaging audiences, and powering real-world applications in health, education, design, and gaming.

The 2015 VR Village at SIGGRAPH 2015 will feature real-time immersion in the latest virutal and augmented realities, including Nomadic Virtual Reality (VR), Tabletop Augmented Reality (AR), Full-Dome Cinema, and live performances and demonstrations in a 360-degree immersion dome.  The VR Village is a screening room for cutting -edge VR, AR, and Immersive Media programming.

For example, in the walk-about space of the Nomadic VR Arena, participants will use untethered headsets to freely explore immersive virtual environments. During the Immersive Explorers program, multiple visitors can explore the recreated interior of a pharoah’s tomb while interacting with 3D objects and other users.

In the “Holojam” program visitors will share a virtual space and see each other as stylized avatars, draw shapes in the air with a magic wand, and contribute to 3D sculptural artwork.

At the sit-down or stand-up Head-Mounted Display Stations, attendees can experience the latest in VR and AR programming. “Neuro” provides a VR journey through the brain of world-renowned musician Reuben Wu. “LovR” is a story of love told through neural activity captured over four seconds. Experience what happens when two lovers see each other for the first time.

Occulus Rift in Virtual Reality: Immersive Explorers

Real Virtuality: Immersive Explorers. Copyright: 2015 Artanim Foundation, Kenzan Technologies. (Photo: Business Wire)

In the Immersion Dome, visitors can follow energy from the sun to the Earth and explore the atmosphere and oceans. Immersive visualizations from the California Academy of Sciences will enable visitors to experience the 1906 San Francisco Earthquake and explore the Earth’s ecosystems over the millennia.

Virtual Reality, Augmented Reality, and Immersive Environments are pat of a fast-growing, emerging market,” said Ed Lantz, SIGGRAPH 2015 VR Village Program Co-Chair. “As it grows, there will be room for alternative and independent producers, developers, distributors, and manufacturers to make important and original contributions to consumer products and programming. For the debut of SIGGRAPH’S VR Village, my co-chair Denise Quensel and I wanted to ensure that attendees have the chance to see amazing applications that have been developed by the world’s best programmers, cinematographers, artists, and game developers that are currently out there. We also hope to inspire and bring together the larger VR community.”

Speakers who will participate in moderated talks about “VR: Creating at the Edge” include executives from Walt Disney Imagineering R&D, Sony’s PlayStation Magic Lab, Emblematic Group, and Jaunt Studios.

Emerging Technologies

The Emerging Technologies program will feature projects from various industries that demonstrate how evolving technologies and techniques impact the way we live and work. Each project and installation exhibits how innovation can improve work environments, make everyday tasks easier, or help make leisure time more enjoyable.

“As technology builds upon itself and becomes cheaper and wider spread, it’s important to see the beginnings of how see the beginnings of how it it was developed,” said Kristy Pron, SIGGRAPH 2015 Emerging Technologies Program Chair. “For this year’s conference, we wanted to find technologies that can be applied to daily life, whether it will be tomorrow or in a few
to daily life,  It’s exciting to see firsthand a technology that you can follow the development of and know that it will be relevant to you in the near future. Also, we wanted to uncover practical applications of emerging technology from various industries, such as automotive or assistive. I believe we’ve done that with the wide range of interactive installations that will be showcased.”

SIGGRAPH 2015 Emerging Technologies demonstration highlights include:

An Auto-Multiscopic Projector Array for Interactive Digital Humans
Presented by Linkoping University and the University of Southern California

With this installation, users interact with life-size 3D digital human subjects displayed via a dense array of 216 video projectors to generate images with high angular density over a wide field of view. As users move around the display, their eyes transition from one view to the next, making it ideal for displaying life-size subjects and it allows for natural personal interactions with 3D cues, such as eye-gaze and spatial hand gestures. Automultiscopic 3D displays allow a large number of people to experience 3D content simultaneously without the need for special glasses or headgear.

Ford Immersive Vehicle Environment
Presented by the Ford Motor Company

The Ford Immersive Vehicle Environment (FiVE) is a highly realistic immersive virtual reality system that addresses the unique challenges of automotive  design, engineering and ergonomics. FiVE enables a collaborative approach that allows its program teams to see and understand complex engineering issues from any customer’s perspective; while, considering aesthetic design, fit and finish, manufacturability and maintenance of a vehicle’s system.

Christie Digital Sandbox
Presented by Christie Digital

Christie Digital’s latest technology expands the capabilities of today’s automatic projection-calibration systems. This demonstration uses this technology  application to seamlessly calibrate projection-mapped displays automatically on any surface, smooth or complex, and even 3D. Christie Digital’s Sandbox presents an automatic alignment of a projection display in less than 30 seconds, even after the projector and/or surface is moved.

Semantic Paint: Interactive Segmentation and Learning of 3D Worlds
Presented by Stanford University, Nankai University, University of Oxford and Microsoft Research

This installation is a real-time system, interactive system for geometric reconstruction and object class segmentation of 3D worlds. With this system, a user can walk into a room wearing a consumer-depth camera and a virtual reality headset, and reconstruct the 3D scene and interactively segment it into object classes. The user physically interacts with the scene in the real world, touching objects and using voice commands to assign appropriate labels to
these objects.

MidAir Touch Display
Presented by Keio University and the University of Tokyo

The MidAir Touch Display integrates technology for tactile feedback, acoustic energy distribution, planer phased arrays, ultrasonic fields and aerial images through the Aerial Imaging Plate to provide visuo-tactile interaction with bare hands. This project enables users to see and touch virtually floating objects with the naked eye and their hands for true interaction. This presentation is a SIGGRAPH pick from the DC Expo in Japan.

LINKS

SIGGRAPH 2015

VirtuEye Promotes Virtual Reality for Art, Real Estate, Travel

VirtuEye is a London-based company that develops non-gaming virtual reality applications.

VirtuEye is using virtual reality technology to make it possible to be in one place physically while looking around in another location. They are marketing their services to real estate companies and travel agencies who want to showcase properties and destinations and galleries and museums who want to disseminate or preserve exhibitions.

VirtuEyePic (8) - Copy

While using virtual reality to visit a location isn’t quite the same as being there, VirtuEye founders believe it can be an extraordinary and practical experience: “The times when you had to physically visit a place to see it have ended.”

They also encourage artists to consider using virtual reality technology to influence the way people see and experience the world.

On July 14, an audience in Brooklyn used VirtuEye technology to see three site-specific sculptures that artist MrToll installed in the middle of the Arizona desert as part of the Virtual Borders Arizona  project. Experiencing the Arizona desert via virtual reality technology enabled New Yorkers to see that human-defined borders are insignificant in a terrain in which raw, unforgiving nature stretches for hundreds of miles. The borderless land existed long before humans arrived and it will continue to exist long after humans are gone.

VirtualBordersArizona - Copy

The virtual reality sculpture exhibition, curated by Gabija Grusaite, also suggested that everyone who pursues the dream to succeed needs to cross a metaphorical desert. The artist believes all borders are virtual borders, and that our modern world is enabled by free movement of people, ideas, art, and cultures. Trying to control that free movement limits creativity and progress.

To learn more about how VirtuEye can help real-estate buyers visit properties from afar, view the video below.

LINKS

VirtuEye

U.S. Advertising and Marketing Execs Reveal Hiring Plans Through Year-End

According to research by The Creative Group, 21 percent of advertising and marketing executives interviewed plan to expand their teams in the second half of 2015. This compares to 33 percent in the first half of the year and 12 percent one year ago.

The majority (65 percent) of respondents said they expect to maintain staff levels and hire primarily to fill vacated roles in the next six months.

“With continued demand for creative talent and a shrinking pool of skilled applicants, it’s more important than ever for companies to move quickly when hiring, or they risk losing out to more nimble firms,” said Diane Domeyer, executive director of The Creative Group. “Offering competitive pay and perks that support work-life balance can be instrumental in attracting candidates with hard-to-find skills. Salaries that were competitive even a year ago likely need to be re-evaluated.”

The national study was developed by The Creative Group, a specialized staffing service for interactive, design, marketing, advertising and public relations professionals. It was conducted by an independent research firm and is based on more than 400 telephone interviews — with approximately 200 marketing executives randomly selected from companies with 100 or more employees and 200 advertising executives randomly selected from agencies with 20 or more employees.

Marketing and Advertising Specialties in Demand

When executives were asked in which areas they plan to add staff in the second half of 2015, they reported a range of specialties. Creative/art direction and account services topped the list (27 percent each), followed by content marketing and interactive media (26 percent each).

Advertising and marketing executives were asked, “In which of the following areas do you expect to hire in the second half of 2015?” Their responses:

  • 27% Creative/art direction
  • 27% Account services
  • 26% Content marketing
  • 26% Interactive media
  • 25% Brand/product management
  • 25% Web/design production
  • 25% Media services
  • 25% Public relations
  • 24% Digital marketing
  • 23% Marketing research
  • 22% Print design/production
  • 21% Customer experience
  • 21% Copywriting
  • 21% Social media
  • 18% Mobile design/development

(Multiple responses were permitted.)

Recruiting Challenges

Recruiting remains difficult for advertising and marketing executives: Forty-two percent said it is challenging to find skilled creative professionals today, up one percent from six months ago.

Hiring managers at large advertising agencies (100+ employees) and large marketing departments (1,000+ employees) expect the greatest difficulty, with 55 percent of respondents in each group reporting it is somewhat or very challenging to find the talent they seek.

When asked which areas are most difficult to fill, the top responses were brand/product management and account services.

Survey: Many companies plan to add creative and marketing staff through year-end (PRNewsFoto/The Creative Group)

Survey: Many companies plan to add creative and marketing staff through year-end (PRNewsFoto/The Creative Group)

About The Creative Group

The Creative Group (TCG) specializes in placing a range of highly skilled interactive, design, marketing, advertising and public relations professionals with a variety of firms on a project, contract-to-hire and full-time basis. More resources, including online job-hunting services, candidate portfolios and TCG’s blog, can be found at creativegroup.com.

Adobe Expands Support for Easier 3D Printing Workflows

DESIGNERS. Last year, Adobe introduced new features in Photoshop CC to help simplify 3D compositing and printing. This year, Adobe is continuing to help you unlock the power of 3D printing by closing the gap between power and usability.

Adobe has added some important new 3D printing capabilities in their 2015 release of Creative Cloud and acquired Mixamo, a San Francisco-based company that enables you to create and customize 3D characters and animations.

In a blog post announcing the Mixamo acquisition, Adobe VP Winston Hendrickson noted that “3D tools have come a long way in the past few years, but are still generally inaccessible to most designers due to the great expense and extensive training required to learn the complicated techniques. However, using 3D in 2D workflows adds flexibility to the design work you’re already doing and delivers better output options for interactive websites, game content, video, and 3D printing. Our research tells us that one of the most in-demand skills for designers is 3D, but using it is just too hard with the current tools and technology.”

Support for PDF and SVX Formats

Adobe Photoshop CC _3D-printing-PDF-SVXThe latest release of Photoshop CC enables users, 3D printer manufacturers, and 3D printing service providers to use the ISO-standard 3D PDF file format to enable 3D printing job submissions and workflows. This can streamline processes and reduce costs, because the files are automatically checked and repaired prior to creating the 3D PDF file.

Photoshop CC users can also now use the SVX format to produce high quality, full color, sliced 3D models on color 3D printers. The 3D printing pipeline in Photoshop CC verifies and updates the file when converting to SVX.

Support for 3D Hubs 

Another new feature in the latest release of Photoshop CC is support for 3D printing through the 3D Hubs service. This enables Photoshop CC users to submit print jobs to local 3D-printing service providers who are members of the 3D Hubs worldwide network.

Currently more than 19,000 owners of 3D printers worldwide are part of the 3D Hubs service. Each listing for a 3D-printing service tells what type of equipment the service has, what types of materials they offer, and how quickly they can turn around the job. One of the goals of 3D Hubs is to accelerate a future of local and on-demand production. According to the company, the 3D Hubs network provides over one billion people access to a 3D printer within 10 miles of their home.

Support for Tinkerine Ditto Pro

The Tinkerine Ditto Pro is a prosumer-grade 3D printer that fits nicely in a classroom or design studio. Its elegant, open-C frame design makes it possible to build products that are taller and deeper than other 3D printers.

According to Eugene Suyu, president and CEO of Tinkerine Studios, “The prosumer market is demanding a 3D printer that features quiet operation along with high speed, high resolution, and massive build volume.”

Designers who want to print their work on a Tinkerine Ditto Pro can now download and install a printer profile from Photoshop CC. The installed profile will enable you to send a file directly from Photoshop CC.

“The integration of Tinkerine support within Photoshop CC makes it even easier for customers to access top-of-the-line 3D printers and training resources that will enable them to create compelling 3D objects,” said Maria Yap, Adobe senior director of production management, Photoshop.

Adobe Acquires Mixamo

Adobe believes the Mixamo acquisition will give creatives a platform for more 3D innovation in the future. Integrating Mixamo’s technology into Photoshop will let you create, customize, manipulate, rig and animate 3D content, as well as take advantage of stock characters that can be easily pulled into projects.

As Hendrickson explains in this blog post, designers will be able to generate more realistic scenes in lighting, reflections, and shadows.

“Designers are increasingly being asked to create photorealistic scenes that don’t exist in the real world,” said Hendrickson. “And while this is already being done in Photoshop CC today, we can push the envelope further to enable a level of precision like never before and to make it easier for everyone to use.”

LINKS

Adobe Creative Cloud 2015

Blog Post: Unlocking the Power of 3D for the Creative Community

New 3D Printing Features in Adobe Photoshop CC

Order HP Sprout Immersive Computer Through MakerShed.com

DESIGNERS. MakerShed.com, the official online store of  Make: and Maker Faire, has added the new Sprout desktop design platform by HP to its list of featured products. Customers can now purchase Sprout in Maker Shed.

MakerShedSprout is the world’s first immersive computer, which enables consumers to bring their projects to life through 3-D scanning, touch experiences, and high performance hardware and software.

“This computer is an incredibly innovative tool for Makers,” said Sonia Wong, General Manager of Commerce at Maker Media.  “We’re proud to have it available in Maker Shed because it’s changing the way people create and use technology for projects from art and design to prototyping.”

HP Sprout

HP Sprout

The initial idea for Sprout started as a collection of hardware and software to deliver a 2-D experience, but it grew into a powerful 3-D platform. With this type of creative computing technology, this computer has been able to break down the barriers between physical and digital, changing the way Makers engage and interact with the world around them.

“Our goal was to use Sprout to create new computing experiences by reimagining the way people collaborate and create projects,” said Eric Monsef, head of highly immersive systems at HP. “We designed it with Makers, artists and innovators in mind, so we’re excited that it’s now available at MakerShed.com.”

For under $2,000 customers can own this all-in-one computer for designing and creating projects. Users can capture real world objects in 3-D and apply and edit them from either Sprout’s touch screen or touch pad in an instant. With such a simple user interface, Sprout makes getting creative easy and fun for all ages. The computer is incredibly powerful, boasting an Intel Core i7 Processor, 1 terabyte of storage and a Windows operating system.

To learn more about the capabilities of Sprout and to purchase, visit the product page on MakerShed.com.

About Maker Media

Headquartered in San Francisco, Maker Media is the publisher of Make: magazine and the producer of Maker Faire. It also develops “getting started” kits and books that are sold in its Maker Shed store as well as in retail channels. The Make: brand caters to a universe of more than 25 million makers collectively across its Make: magazine, makezine.com, Maker Faires, and Maker Shed properties.

LINKS

Make: magazine

Maker Faire

Maker Shed

HP Sprout in Maker Shed

RELATED POST

HP Unveils Technology for Immersive Computing and Faster 3D Printing